local Defeat = GV:addState('Defeat')
function Defeat:enterState()
	print("entering defeat state")


	TEsound.play(sad_car_horn_aud, "sad-car-horn-aud")

	function love.draw()
		love.graphics.print("You lost!\nPress Space to return to the menu", 100, 100)

	end

	function love.keypressed(key, unicode)

		if key == " " then
			gv:gotoState('Menu')
		end

	end

end

function Defeat:exitState()
	print("exiting defeat state")

end

